Association for Computing Machinery at the University of South Carolina

Tetris in Conway's Game of Life

Wednesday, February 20th, 2019


Swearingen 2A19

Hello Everyone,

This week, Matthew Clapp will be giving a talk on creating Tetris in Conway's Game of Life.

Conway's Game of Life is a famous example of a 2D cellular automaton. Despite the simple rules that govern the Game of Life simulation, it is possible to construct complex patterns with interesting behavior. In this talk, I will explain how my team applied "the fundamental theorem of software engineering" to develop an entire computer processor within Game of Life. I will show how we assembled logic circuits, designed a custom architecture, and wrote a compiler, all so that we can play perhaps the world's slowest game of Tetris. Recommended reading: the Wikipedia article on Conway's Game of Life. A write-up of our project can also be found at

Things Coming Up

(At Time of Writing)

  1. Code-a-thon (March 1st, 2019)

  2. Coulter's talk on MonoGame, a Videogame Framwework.

    • Look for a link in the Index for more details.